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Found 2 results

  1. Hey everybody! This post is about the sad state of the "Scavenging" "Profession" in DU currently - resulting from the gimped status of salvaging gameplay. Even though not documented, salvaging gameplay changed drastically in the last few days/couple weeks. While we, the players exploring and salvaging crashed ships and left alone static cores, were able to make somewhat of a living from exploring and salvaging until about a couple weeks ago, now, with the undocumented and unannounced changes to salvaging gameplay, we are no longer able to sustain this lifestyle. Previou
  2. As pointed out by NQ-Naunet in I'm posting this suggestion/idea here in the Idea Box section: When a player crashes their ship in a way so that the core gets destroyed (essentially any core that gets destroyed in any way), said ship (construct) should be salvageable by any other player anywhere in the universe (all planets, moons and in space). With the _exceptions_ being: - On Sanctuary (and sanctuary like moons added in the future) - cause it's the "safe zone" by definition and a place were no bad things should ever happen to you - Within the wider "safe zone" (as announ
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