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Found 4 results

  1. Hallo alle zusammen, aktuell sind wir ein wenig verdutzt und am verzweifeln was mit meinem System nicht stimmt Core: i7-8700K Ram: 16 GB Graka: 1050TI HDD-Festplatte Das Problem halt ist, dass mein Rechner grundsätzlich mit 96-99% Grafikkartenlast sowie 10 GB Ram läuft, die Festplatte wird auch mit fast 90% stark belastet. Der Prozessor tuckelt so bei 20% in aller seelenruhe hinterher und macht keine probleme. Nur durch diese Auslastungen ist das spiel bei mir öfters am Rucken und Puffern. Selbst der Ladescreen dauert bei mir meist 2-4 minuten (wobei sich das mit der HDD vielleicht erklären lässt) Insbesondere wenn er Constructe oder Objekte laden muss dauert das oft seine Zeit (bekannter Lieblingstext: "Pending Operation" oder "Loading Construct") Die Einstellungen im Spiel sind schon alle auf Minimum (bis auf Threads) Hat da jemand eine mögliche Erklärung woran es liegen könnte? Über hilfreiche aussagen freue ich mich natürlich Mit freundlichen Grüßen PandalasLP
  2. Hi guys! After spending some time in the game with a few friends, I would say that it is time to adjust the little things. I was able to try DU on many different computers and have to say that the system requirements are unfortunately not right now. Since I assume that it is not the intention to recommend system requirements to the player with which he achieves about 10FPS, these values should be adjusted. In my opinion, the following minimum requirements should be met: CPU: Intel Core i5-4690K | Intel Core i7-4790 (Sorry iam an Intel child. I dont know enough about AMD`s cores to add it here.. Maybe you can?) To run Dual Universe, you need a CPU with AVX instructions. GPU: nVidia Geforce GTX 980 | 1060 6GB (or Radeon equivalent with at least 4GB vRam) RAM: 16GB OS: Windows 10 (Windows 7 and Windows 8 may still work, but this is not guaranteed) 40GB Free Disk Space (SSD highly recommended. At least for the cache folder. But better for both, Game and Cache.) What do you think? Greeting, Luucullus
  3. Hello, 2 questions about controlling DU: 1. will I be able to control my ship with hotas while in flight-mode? 2. Will the controls be programmable? Cheers! Link.
  4. English (Google Übersetzer) Hello NQ, I think it would be useful if there is a mask in the player profile about the hardware used by the player for DU. In this mask, values are displayed, the NQ are already available and values are queried which NQ still needs. This allows the player to reconcile and supplement all information, as well as to report errors in the form. Then, all the hardware information from the player is visible to the developers when an error is reported in the game. Of course, these entries are voluntary but almost mandatory for ATV and pre-alpha testers. Die Waldfee
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