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Showing results for tags 'darkness'.
Looking through some of DU's released info i noticed plans for an active day/night planetary cycle. As an old time DayZ mod veteran i was absolutely thrilled by the concept of navigitating through a pitch black landscape. Imo it would be like a dream come true if DU were to follow DayZ's mod formula of nocturnal navigation. Forcing players into illuminating an area and create light source infastructures could possibly add a new layer of gameplay.