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  1. Programmable unit AI for creating and managing groups of drones, direct or remote control of different ship components (rotors, pistons, etc) or the station by an intuitive interface like in the scrap mechanic. There is an advanced mode for a simple scripting language to detailed setting the behavior of drones and various elements up to the writing of a primitive operating system for a ship with drones. Any drones can be grouped and linked to another drone for ease of management. Even the largest ships can be drones under the player or the whole team control. Also small drones should exist for different purposes (exploration, production resources, construction, espionage, protection, etc.). These drones can not be changed as they are like a ship modules, unlike the previous ones, which are necessary to build and customize.
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