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  1. So. Here I am. Basics: Australian. Life long gamer. Digital native and netizen. Unlike a lot of you cool kids, I'm not a C# programmer, can't do 3D models, and I'm only slowly learning LUA (by which I mean it's on my to-do list). And I've never played EVE, Star Citizen or any of other other titles that seem to give cred (does Stellaris, No Mans Sky or Rebel Galaxy count?). I did play SW:Galaxies back in the day tho. So. What do I bring to this little party? (since intro threads seem to be as much about introductions as they are a sort of "recruit me" post or NQ resume - yeah - who knows - maybe it'll pique their interest.) Not a lot really in my mind - I'm just some guy - the stuff below should give an indication why I try not to mix social and professional life. (But hey - NQ, if you're reading - I'm happy to do both for the right peep ). Professional skills: Architecture, implementation etc of High Availability / High Performance online solutions Big data | Linked Data | Open Data | Semantic Web International Standards on data exchange, web standards, technical standards (ISO, W3C etc) Information Architecture, Concept Modelling etc inc. knowledge management IT Security, encryption, blockchain etc Cloud, Distributed applications (blockchain, P2P or traditional federation) Identity and Access | Privacy Artificial Intelligence, Neural Networks, Deep Learning etc World Design / Game Design User experience / UI / machine to machine service design/ API design inc. patterns Social media / online community engagement and management Bunch of other things most people find really boring but are the foundation of stuff like MMO's (e.g. everything from time synchronization through to GIS systems) Behavioral and organisation psychology | social engineering etc Currently working in the Public Sector, sometimes an invited expert to various W3C/Internet/Government fora, presented to people like the OECD and various Central Banks/Statistical Organisations on developing for 0-scale architecture (cloud etc.), Programme committee member for International industry conferences, that sort of stuff. Completely self taught , never been to University - I'm just a guy who's apparently OK at what I do. Oh - and I've worked on a few "major" games over the years (in terms of size or brand) writing story lines / world backgrounds / inventing game mechanics etc or managing large communities inc. admin run game events and story arcs - never paid - I just love making and playing games, especially grand strategy, sandbox and RPG's. CUBye!
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