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Showing results for tags 'IdeaBox'.
In order to build trust between actors, NQ intends to add a 5-star rating system, but a rating system like this can be abused as well. I can give a player a poor rating and impact their ability to play the game regardless of their performance with respect to the mission itself. However, there are ways to formally rate a player's mission performance. NQ should have the ability to track when or whether certain mission-related events occur. (I am focusing on hauling missions here, but the principle of formal performance metrics is not limited to this scope) A few possible metrics
Hey, I just wanted to know if there are any plans to add mecanical parts like joints to move parts of the ships like thruster or later on weapons. With Lua scripting you could build ships with can stabilize themself even if they are damaged. Hopefully waiting, Will_i_craft
This post is really simple. I just came up with it as I was watching the 18th update What would be your guys ideas regarding costumizable options on your character. Like diffrent helmets and diffrent chest pieces ect ect. Of course, the game is only in pre-alpha so they only have one look... but I am curious what you guys would like to add into the visual aspect of this game. (pictures or text or both, don't really matter how you describe your thoughts and ideas) Personally (because I will go after a more scientist, research kind of route when it comes to this game. IF it now comes out) I
I was thinking if it would be possible to create weapons of mass destruction(Nuclear,chemical,etc)that would have lasting effects in a certain area or even a whole planet.I would like to know how do you feel about this type of weapons that could change the landscape and harm it.BTW this weapons would not be easy to make and its resources rare.Feel free to give your'e opinion