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Showing results for tags 'planetary hazards'.
this it’s not what should be in the game, just ideas for it . planet classes and a brief description Class D (planetoid or moon with little to no atmosphere) Class H (generally uninhabitable, very dangerous and long-term habitation not recommend) Class J (gas giant) Class K (habitable,with special gear) Class L (marginally habitable,may contain life) Class M (terrestrial aka earth like) Class N (sulfuric/toxic) Temperature Hadean/hot - Hot enough for molten rocks Gaian/normal - Warm enough for "normal" liquids to stay liquid (i
Humans generally do not inhabit extreme environments. There are organisms referred to as extremophiles that do live in such conditions, or just crazy players a "guide" to extreme environment planets why we need hostile environments .give variety to the player-base and allow for more adventure, technical thinking , ect .new ore and mining for rare materials only on these planets "cough" hazard pay "cough" Planetary Hazards Toxic Class N (sulfuric) . toxic from level 1 [the airs mustard-gas} to level 10 [ your capital ship starts to turn in