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Showing results for tags 'persistent'.
I have quickly searched but maybe I am not using the right terms... I have a bit of a brainstorm/question/statement.... So I am curious if we know much about the DU environment in-game. I am assuming because of the way many things work that it seems the world will be persistent, am I right? If this is the case - then when you log off, your body will still be somewhere. Is it possible to capture, imprison, jail, or otherwise "hold in custody" other players bodies? If we have a persistent world (as I think it seems would make the most sense in this game) then it would be supremely important to be able to defend yourself and your belongings, correct? I think this would give rise to the necessity of being a part of an organization (or at least allied to one). I also fear people would abuse this. But possibly if there is a way someone could resurrect themselves at a resurrection node and "transfer" their consciousness out of the imprisoned body that could help balance this.... Or am I speaking about something that is more related to the final stretch goal? Thoughts? Anyone have specific knowledge to help suppress my naiveness?