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outpost Outpost Obsidian
ISO posted a topic in Org Updates & AnnouncementsHello, Welcome to the Outpost Obsidian or o.O for short. This is a place for the DU misfits, outcast, trolls, nomads, lone wolfs and unwanted alike to socialize and make business relations. The in game o.O will have aim to bring social events & activities to experience in due time. Please take the time to read the Obsidian Creed as this is not a place for the weak or careless, and you do not want to get caught going against its members. I the creator of the outpost am a neutral handler that works to bolster the DU experience for my members, I act as a business partner to internal/outside parties to bring business and opportunity through the discord & in-game location. This o.O is a platform for the DU underworld to socialize, rest their feet, conduct business and bolster the resistance of the "Boy Scout" orgs and their linear ways of life. o.O has a public saloon for guests and visitors to enjoy, however only members of the o.O get access to the underground operations. Membership is granted only after proving yourself useful to the o.O as this is a place of covert operations and our members are protected for their efforts! o.O will have internal and external services and activities to be accepted by members for compensation (compensation will vary from materials, cash, information, BP's, etc…). Members get exclusive access to some of o.O perks (black market, gambling, private members saloon, most importantly access to expert Saloons). Members will also get access to in game benefits of the outpost (crates for inventory management, private rooms to rest and craft, outpost events to participate in, etc…). Please message me for details and for exclusive access before we go live. Enjoy and Happy Trolling! Org Expert Role Structure: Board of Bandits-(Trusted members holding Operational Director positions) Creator/Chairman ISO, the founder (head of the Board of Bandits) Director of Engineering TBD-(Manager of Engineer operations) Director of Architecture TBD-(Manager of Architect operations) Director of Assassins TBD-(Manager of Bounty operations) Director of Piracy TBD-(Manager of Piracy operations) Director of Espionage TBD-(Manager of Espionage operations) Director of Mercenary TBD-(Manager of Mercenary operations) Director of Gladiators TBD-(Manager of Gladiator operations) Personnel Roles Member Members are outpost regulars with access to in game perks of o.O as well as private access to the Gambling & Black Market channels Members have no specific duties and can be someone of any skill level or background Members can contribute/apply for specific roles within o.O but only proven members get to carry the roles below. Incognito Invisible role who's contributions are not known outside the Board members. All activities from Incognito roles are proxied thru board member for identity protection This role has no specific duties and can be someone of any skill level or background Typically someone looking to hire/access o.O operations without other members being knowledgeable of involvement (outside org management position preferred) Engineer Active spaceship engineers & designers for contract and inter-organizational functions Engineers are compensated for their expertise in dynamic core production & design Engineers can be builders, designers, project managers or all of the above. (preferably all in one, so they can manage the whole project/contract and work with Director of Engineering for resources) Architect Active architects & designers for contract and inter-organizational functions Architects are compensated for their expertise in static core production & design architects can be builders, designers, project managers or all of the above. (preferably all in one, so they can manage the whole project/contract and work with Director of Architecture for resources) Assassin Active Assassins for contract and inter-organizational functions Assassins are compensated for their expertise in Assassination & head hunting Assassins are hired hitmen to perform contract killings of various levels of difficulty and tenancies (preferably nomad/ lone-wolf players with not outside org affiliation) Pirate Active Pirates for contract and inter-organizational functions Pirates are compensated for their expertise in Smuggling & Thievery Pirates are hired to perform contract smuggling & thievery of various levels of difficulty and tenancies (preferably players/orgs willing to engage in PVP aspects to protect the precious cargo, however a good pirate will fly "under the radar") Spy Active Spies for contract and inter-organizational functions Spies are compensated for their expertise in Sabotage & Reconnaissance Spies are hired to perform contract sabotage & reconnaissance of various levels of difficulty and tenancies (preferably nomad/ lone-wolf players with not outside org affiliation who can penetrate other orgs trust) Mercenary Active Mercenaries for contract and inter-organizational functions Mercenaries are compensated for their expertise in military/organized combat Mercenaries are hired to perform contract group PVP of various levels of difficulty and tenancies (preferably players/orgs willing to engage in large scale PVP aspects, these are hired muscle for protection, forceful PVP operations/military combat or extra PVP combat support) Gladiator Active Gladiators for contract and inter-organizational functions Gladiators are compensated for their expertise in organized PVP battles Gladiators are hired to perform contract battles/showdowns Gladiators are some of the galaxies most feared 1v1 players (preferably players looking to showcase their fierce combat natures in organized events and battles) discord---------https://discord.gg/KjkMXrT
Captain_Hilts posted a topic in Org Updates & AnnouncementsHello fellow Noveans, I am Captain Hilts, Call sign "Cooler King". I am designing, building and flying some amazing ships. If you want a ship built for you or you need a lift to somewhere. Just let me know. And if you are looking for an elite team of builders and explorers, and a way to escape the blob; come join me in the Fringe Exoplanet Cartel. Semper Fidelis, Captain Hilts
New Explorer Joining the Ark!
Heterozygous posted a topic in Org Updates & AnnouncementsNice to meet you all! I'm a new member (actually a kickstarter backer but just decided to jump in the forum now) To keep things short my expected play style in this game would focus on exploration (as the title hinted), I'm keen to see Dual Universe world through and through from the landscapes, undergrounds, underwater, biomes, animals (aliens?), plants (aliens?), aliens (well yeah aliens), how they would be generated the difference between each others really intrigues me. I expect myself to be online at least 2 hours during weekdays and at least 4 hours during weekends (so sorry I still have real life, but do you notice I said "at least" *hint* *hint*) but of course it would change as time goes (whether I got hooked up with the game, or real life hits harder). Anyway, I'll be playing around 9am UTC onward if anyone is also interested in exploration I would love to explore the world with a friend Oh, I also haven't made up my mind on which organization to join.. I would of course prefer any organization that acknowledge and support works of explorer (yeah we just fly and/or move around... I know...) If anyone have specific recommendation that would be great tho (I'm currently checking the Org one by one which are amazing, some picked my interest but I'm not sure whether they accept me or not even if I apply hehe..) Regards Tero
Hi here. I just took my iron pledge few days ago, and I quickly upgraded it to Gold when I discovered the September coming things ! Since then I am spending hours going through forum and devblog to gather all information I can. It just remind me 10 years back when I discovered EvE for the first time. I am then opening a new organisation called Absolution based on what I guess would be possible and fun to me in this game : Exploration of planet, moon, deepspace.. anything where rare ore may be found, Prospection of rare ore, and trading them (location or ore itself), Combat to protect our mine, or to take by force the ones we may want to have, Let's wait and see if this way of life will really be possible and fun in the game! Application to Absolution is mainly open to french speaking poeple since that's my native language, but I don't mind speaking and team-up with english speaking lads. see you soon in space Alioth. Max
Interactive Maps: The Foundation of the Explorer RoleI have a few ideas regarding interactive maps/star maps. Star Map Star Map is stored electronically in your Nanopack All players start will no data in their SM Data is added to the SM through scanning Data can be selectively uploaded to a map data file These data files can be sold or shared with other players Features Manually created POI’s can be created to mark discovered constructs, or any other location of interest POI’s include an optional description When uploading, you can select which discoveries you want to include or do a complete upload The SM will keep track of the first player known to have discovered the locations on a given players map Discoverer can opt to have their name undisclosed Data from multiple players can be merged onto one data chip Data points on your map that were purchased from other players cannot be resold unless allowed through RDMS Using the RDMS you can prohibit rival organizations from purchasing your data Automatically collects data on locations of planets, resources, and organization territories Potential Effects This could add gameplay for intelligence agents, who try to pinpoint the last known location of a target with the POI system Players buying a unknown map, will have to investigate POI’s at their own risk, because they could be falling into a trap Eventually most planetary data around Alioth will become common knowledge, as competing explorers are continually adding new data to the markets and the value of the older data decreases Some data files will sell better than others because of the usefulness of their POI's Some players explore unknown areas to make money on the open markets, others will do so on contract, and some will do it just to benefit their organization.