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Showing results for tags 'buidlings'.
In real life cities are built for a number of reasons (duh!): access to workplaces (income), shops (food, clothes, goods etc.), communication (internet), infrastructure (energy, water, waste disposing, public transportation), healthcare, leisure, etc. These fundamental factors which contribute to urbanization IRL won't be pretty much present in DU. People will be spread around different organizations, cartels, syndicates, corporations, etc., maintaining their own infrastructure, energy grid, factories, landing/docking/building sites, defense systems, etc. So I guess we won't be seeing large cities in DU, unless some very dedicated urbanists will be willing to design them just for the sake of design itself. Don't get me wrong, I don't feel discouraged from playing DU in any aspect whatsoever, however I just realized the things I've written above and it kinda made me a little upset, that's all. Or maybe I'm just plain wrong?