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  1. Adventuring in Dual Universe The forrest.... I love this place. And yet there is no reason for me to be here. I went here today looking for idea's and inspiration. It's a really nice place. Just to stand still, look around and listen. Everyone is in a hurry to gather resources as quickly as possible and amass fast amounts of quanta to become the best industry mogul or richest person in this universe. I've been there already. I've seen the numbers go up in many other games and it can work very well, to get people addicted. It's what many mobile games do. But it's not really what you want to do. You are compelled to do it. Having things is not fun, using things is and discovering and creating things or achieving something to a smaller degree. So why am I standing in this forrest? I know new trees and biomes are comming and I'm exited for it. But I fear it won't change much. We need something new and different. Something that triggers a more primal desire... discovery. When I stand here I feel like this is the place to be. This is where I will find something, and I did... I found a tree and a plant that I don't think I've ever seen. It might be the light though. I also found some T2 ore in seemingly higher concentration than outside the forrest. But that's about it. I want to walk around this place without a scanner and stumbple upon a rock that is really rare and expensive, relatively. I want to find a rare tree, indicating there is a resource nearby that I can't scan for but may have to dig for. I want to find a rare mushroom and sell it for quanta. I want to climb a tree and gather berries, coconuts or catch a squirrel for a pet, it might be a rare color, and sell it or keep it myself. I want to find a rare plant that is used as a component to make a different or better type of ammo. I want to find a strange rock that turns out to be a golem that drops rare resources when I kill it. I want to catch bees or butterflies with a net and have them as a pet. I want to find a bee hive and risk my life trying to get it and sell it for quanta. I want to hear the sound of crackling wood and discover that a tree just fell over nearly missing me as I jump away. I want to get stuck in mud or quicksand and have to use my tool and a tree to get out. I could probably go on for a while but I think you get the gist of it. Caves... one of the most epic and scary things in the game. Yet there is nothing to be scared about.(I know this is not a real cave, use your imagination ) When I discover a cave I expect some danger and reward. I want to see a cave full of shiny crystals to harvest like surface material. I want some of these crystals to be dangerous and look almost unnoticably different and shoot lightning at me. I want to see seaweed in places or more alien plants that obstruct my vision in my attempt to look for things that might be hidden here. I want to discover ancient seamonster skeletons I can gather and sell for quanta. (They don't have to exist and could just be extinct like dinosaurs) I want to have to use a grappling hook or tractor beam to pull me to the ceiling where I see a patch of gems that would get destroyed using the dig tool and requires the use of the gather tool instead. I want to see rocks falling from the ceiling that could crush me or they are a signal of more rocks following that could do that. The rockslide may have a small chance of exposing something but won't change the geometry. Snow... I just want to be able to make snowballs and throw them at players to stun them for a second or make them fall over and have a fridge to store them in.
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