That has to be the worst cop-out, justifying ignoring performance issues in a game. It shows their ignorance like no other.
- Movies and TV are a low frame rate, because people are sitting and only watching it. They are not in control of it. Its easier on the eyes with the pre-defined motion and scenes. Frames blend from one to another in various technologies across film and digital, to where the issue of being low-rate is not "perceived" as being "terrible".
- Games are in the hands of the controller. The moment you drop it to a pathetic 30fps, then all manner of discomfort is created. It lags, its unresponsive, and being in control of the direction of action is hindered.
- Anyone who "claims" that you don't see above 30fps, is a blind fool. And those who say you don't see more than 60fps "so there is no point to a 144hz monitor" are clearly idiots who have never played a single game on a 144hz monitor at 90+ fps.
- Arguably, DU IS a First Person Shoot-em-up game the moment they added 'tools' in hand you have to aim and use ad nauseum, and 'weapons' on ships that you need to 'aim' and blow up other people in a 'PVP' setting. So that excuse that DU isn't an FPS, making it acceptable to have piss-poor frame rate performance, is just downright apalling.
- Even a top-down RTS with low frame rate sucks. So where is the rationalization here?
Anyhow...... one can be hopeful they pull head from the dark crevasse and will actually improve the abysmal performance this game has over the course of the beta period. If not, then I can see many, many subscriptions getting cancelled.