So coming from Empyrion Galactic Survival. Which this game is very similar to I have to say this . I am very skeptical of this game.
So question to the developers, have you looked at these games and what causes lag and what is your prevention of lag.
Lets talk about players , there two camps PVE'ers and PVP'ers.
PVE'ers like to build beautiful bases with fancy colors , devices and ships and they will saturate a playfield with many many objects, thus create lag.
PVP'ers like to fight. In this process they build bigger and better war machines and bases. If its 2 vs 2 players the lag is usually manageable , but throw in faction vs faction say 5 vs 5, coupled with bases , war machines and fighters. Now all these guns maybe in the hundreds will start firing, explosions, etc. and now we have lag
I see all the videos the devs put up , I see the crowd funding incentives, I see people wanting this game to be great including me BUT I will not pay a penny for any game that will end up being another lag fest.
Make the the game pretty all you want but if you don't address the scenarios above this game will go the way of No Mans SKy
PS I wanna point out a game that has huge battles with very manageable lag and sometimes no lag and that is Planetside 2. I have been in battles where it was 1000 vs 1000 people, it was awesome !!!!
So look for that balance there and you will have a winner