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fabsch412

Alpha Tester
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Posts posted by fabsch412

  1. Basically I can't find the option in the RDMS that I can use to prevent members from unclaiming items. It seems like every org member can unclaim items..

     

    How do I prevent that? Can I create a sub-org that I claim the items for? And then how do I allow industry to work with these claimed items?

     

    (I know about the difference between unclaiming and stealing.. Stealing would atleast result in a notification)

     

    Thanks in advance.

  2. Hello and welcome. 

    16 hours ago, Daksani said:

    PS: Anyone here looking to add a +1 to your org? I don't really have anyone to talk to or learn from and I'm a solo player generally but I'd like to find a small group of like minded adults to play with. I'm middle aged, quiet, and am a pretty quick learner (I made it to space this weekend somehow lol) and I love flight and space sims.

    I recommend the "looking for group" channel from the DU Discord server

  3. The current mining radius seems way too high. I actually wanna spend time mining. Digging a base into a mountain with this radius/speed is just ridiculous.

    I'd say 50% of the current size would be better. Same goes for building and cubes etc.

     

    Examples of the size:

     

     

     

  4. How cool & useful would it be if we could script our own (spaceship-)huds and fill them with custom data such as public and private informations. (trading price rates, popular organisation activities, private organisation activities etc.)

     

    I know they already said that they will make it possible to create (/customize) our own hud with html but I think that is not enough.

     

    I think we need atleast some possibitly to script the (spaceship-)hud and not just redesign it.

     

    Or do you think we should all use the same huds for spaceships? :D

  5. Basically it would be cool if the whole team/squad/organisation could travel around with one big mothership, containing multiple smaller ships and hovercrafts etc.

     

     

    Pros: 

    • Possible social interactions while flying
    • Easier to defend (against possible threats)
    • More epic gameplay if you encounter a (possible) threat

     

    What would be needed: 

    • Hangar doors / airlocks
    • Docking stations
    • Recharge stations (If this fits in the energy system)
    • Epic sirenes and alert systems (e.g. red/yellow alert)  to alert the team/squad/organisation to go on combat-station -> this will create a more epic atmosphere
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