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ShadowGamer5

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  1. In some of these sandbox games, it does not allow you to grind down other player ships or buildings, you have to blow up the armor or take out it's core and then scrap it for parts. But in real life you can grind down walls, and the tougher one you have to blow up. So what if you can grind down lighter armor and basic doors, but require explosives to blow up the heavier ones. This way you don't have to waste explosives to blow up dingy armor, or ram it open with the skuls of your enimes. But if you destroy their core, then you can grind down everything. I think this will balance it out from people just grinding through the maze, rather tan than actually doing the maze. It may take longer to grind, but you shouldn't be able to grind everything, and have to always use explosives and ramming.
  2. This was a very interesting topic, and wireing multiple ships to one console so one person can control multiple ships at once, or at least give them checkpoints and attack orders. I believe you create a robot that has an awarnece of its surroundings and can float or trace to it's objective without hitting any walls or falling off a cliff. But marking and firing upon engines would be hard unless there is a sensor that dectecs them, then hook it up to some programs that will aim up the gun and fire
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