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AlexWright

Alpha Tester
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Everything posted by AlexWright

  1. Thank you kindly! We would be more then amenable to this situation. In fact, as I stated in the original post, if we can find officers from around the world, we're more than willing to open up to more time-zones. The E.S.S. Providence will likely be a large vessel, and many hands will be required for its operation. At least, that's how we foresee it. Thank you, and to you as well.
  2. Cerberus Expeditionary Force Desolation. That one word comprises ninety-eight percent of our known universe. When compared to that, what can we hope to achieve, to accomplish? The answer is knowledge. The vast expanse that we live in is filled with many things, even if they are not easily recognizable. Join us on our mission; to be the first people to set foot on unknown worlds, to fly in unknown space, to be a part of that infinite desolation. While a member of our research fleet, with the Expeditionary Support Ship [E.S.S] Providence, you are free to explore the boundless depths of knowledge that this universe has to offer. In finem, pro scientia. In the end, knowledge. -Fleet Commander Alexander Romulus Wright What we do: The Cerberus Expeditionary Fleet focuses primarily on PvE gameplay, with some roleplay thrown in.Our main goal will be to catalog new solar systems and the planets they contain, and find what resources the unexplored areas of the game world present. This information will be distributed freely among all members of the Expeditionary Fleet for their purposes. The C.E.F. is not unknown to work with those who would like to contract the fleet to find new resources for production or campaigns. The main goal of this Fleet is exploration and documentation. There are three main parts of the fleet: Security Force: These are the members of the Fleet who are there for the protection of the scientific research vessels. Fighters, cruisers, and frigate pilots would generally find a place here. This part of the fleet would answer to the Chief Security Officer on-board the Providence. Research Force: These are the members of the Fleet who are there for researching planets and solar systems to find untapped resources. These members will likely be flying vessels outfitted with optimized scanning equipment, or have particular skill sets that allow them to help this part of the Fleet. This part of the fleet would answer directly to the Chief Science Officer. Supply Force: These are the members who fly freighters and haulers, keeping the Fleet supplied and stocked with the everyday essentials. This part of the fleet would answer directly to the Chief Logistics Officer. Granted, these three parts of the Fleet are all interconnected and work together for the main overall purpose. For various reason, these forces are subject to change (primarily because this game has not launched yet). Anyone interested or willing to take on various roles are more than welcome to get in touch. Who we are: The Cerberus Exploration Fleet is open and available to all English-speaking players. Generally, our timezone will be based around North American times (Eastern to Pacific), but if we can find those willing to lead in other time zones, this can and will be expanded. Questions? Comments? Concerns? Please feel free to ask away! At this point in time, I am merely garnering interest in this type of Expeditionary Fleet.
  3. Yes, but you see how well that turned out for the Ancients. They were able to eventually remove said kill-switch.
  4. Replicators, anyone? This could be a dangerous force to unleash in a game.
  5. Thanks for the welcome! I just found DU on MMO.com's facebook postings, seems fun. Self-replicating AI you say? Hmmm, could you then in theory create a virus that you could then upload to an enemy system and have it replicate across the devices in it....oh man the ideas.
  6. Hello all, I would love some information on the ability to script AI. This Thread didn't offer all that much in the way of what all would an AI would be capable of, though NQ-Nyzaltar stated that two different forms of scripting would be possible (Didn't want to necro-post). I am wondering if the AIs could be advanced enough to support voice commands as well as responses to those commands. Not only this, but say I would like to have an AI unit be in charge of a Security unit or system to prevent hostile entities from entering certain areas. This would of course need to check for any IFF signals from incoming ships attempting to dock with the facilities, or even before this. Furthermore, would it be possible to have an AI in control of scanning to detect those incoming ships at the maximum range of the scanners, and report findings verbally or through some form of text-based system? Sorry, I know it's a lot of questions for a system that's probably still in development. Just trying to plan ahead, you know?
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