Hmmmm. Well, I guess this just isn't the game for me. I do admire what you've accomplished and I agree with your design choices, given your stated objectives. If I'm being honest, I don't think I would have backed the game had I known you were going in this direction. Not a big deal. Just not the game for me. I wish you success. Since you're asking for ideas, here's mine: I hope that one day you'll discover portals to a parallel universe in which creators can plan builds, gather resources, and bring those builds to life without fear of attack. In this parallel universe, conflict would restricted to player-created constructs (arenas) which the creators build as PVP-enabled. This opens the possibility of player-created PVP games, on the ground or in space, on foot or in vehicles, using all the same tools you've already developed. The portals that allow players to move between these universes could even have a significant time-out to prevent PVP players from using them as an escape. Quidditch on Speeder Bikes anyone?