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Shootmeplx

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  1. Hello everyone. New poster, just bought a gold package for alpha testing! As i've backed SC, bought ED, tried games like Empyrion, this one sure as hell triggered my curiosity. It even did enough for me to order a gold package. I just have some minor concerns for the game, and I see the question asked a lot, and that is how players can simply destroy a beautiful made structure, by maybe just spamming stupid stuff on it. For instance, imagine on rust, where you'd get some guy who'd put a shelter in front of your door, which would make you incapable of leaving your home. It is stupid things like this that would destroy the game for me personally. I understand player freedom, and I like the concept, but let's be real, we are what we are, and this kind of griefing will always happen. Will there be a proper system to at least make sure that your home stays up? That's what really drives me, having a game in which I can explore, fight, but still have a nice place of my own to come back to, and just look at the sky. (Heh, I'm a geek, sue me). For that same reason, I understand that it's an MMORPG and all, but hey, having a single player branch available, just for us to mess around in doesn't sound bad to me at all, so it kind of bums me out that they won't implement it. It would also be a nice feature for when/if the game dies (it can happen to anyone, not implying anything). So yeah, I would still like for the devs to take certain aspects into consideration, having complete player freedom is awesome and all, but it could be a big deterrent to some casual players too! For the rest, I love the concept, I think it looks great for a pre-alpha, and I'm excited to participate in the actual alpha. Here's to hoping I get my money worth from the pledge! Have a good day!
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