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antidose

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  1. Im glad to see this thread! I registered to this forum to ask more or less the same question or the make this a wish! I saw the Kickstarter page and i really liked what i've seen. But i did not put some money into it because i don't know if wireless communication will be a thing in the final product. It would be awesome to have a very simple frame/packet based communication option available, maybe via a module of some sort. On top of this very simple communication, players could implement own protocols to serve there special needs or the rebuild tcp/ip to create there own little internet What i really would love to see is remote ship control with custom created 'board computer software', protected with self implemented encryption to make it harder for others to intercept the communication. An other use case would be to create small micro outposts with some scanners and sensors which can tell you what and how many ships passed by. Sure there a some open questions, like what should the range of such a wireless connector be? How expensive is such a wireless connector? But anyway, it would be awesome to hear if something generic like this is planned, because this would be the reason for me to buy the game. What i can think of is some kind of broadcast (like actual wireless communication), players in a certain range can see and respond to the broadcast messages. These messages have to be generic in a way that players can use them for more abstract ways of communication. Is there more in depth information on all this Scripting thing available somewhere? Thanks for reading!
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