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Clipper

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Posts posted by Clipper

  1. Agreed, and for owned territory that need a fonction where, If we place a Core Unit the voxel fill only arround the building zone and not under. Like we cannot build outer the Core Unit build zone anyway. And an option on TU for enable / disable refill hole.

  2. On 4/16/2021 at 6:09 PM, Redlight said:

    So I'm not too sure why there continues to be a push to increase the graphics in game.  First of all, they are beautiful.  Top notch.  Second of all, has anyone ever said, "Man, DU has so much to do, and I really love it, but this texture mapping has me wanting to quit." Or, "Man, DU seems like a lot of fun, at a really good price, but until they improve the 3D models, I'm not buying it"?  Every hour spent by an employee working on increasing the graphics instead of adding additional content is an absolute waste, and will do nothing to improve the player experience, or player numbers.

    Surprisingly, i see one complain about "quit because graphic" no more late than yesterday, im not remember on discord or forum. Lmao

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