MalphasWats
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Posts posted by MalphasWats
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1 minute ago, Daphne Jones said:
Yeah, it really sucks that there's a real cost to taking damage when the modal reason for a ship crash in game is the game crashing due to bugs.
I crashed 1 ship because the stupid "disconnected retry" modal thing kept popping up over and over as I came in to land at a market :(
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I've 'lost' 2 ships so far, mostly to bugs / disconnects. I'd rather see each element destruction remove a small amount of it's max HP after the first couple of destructions. At least to give us a chance to keep things in the air whilst industry catches up!
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This is a real shame, I had no idea this had been *changed*.
Smashed cores on Sanctuary and Alioth should have a timer of maybe 1 or 2 days before they're salvageable, everywhere else maybe instant maybe an hour.
The problem is griefers will build invisible glass walls for us all to crash into. In which case, make static cores non-collidable like trees, unless you own it/have landing/docking permissions, until Atmo PvP is ready. Once we can shoot all the grief walls, collision can go back in. It'll be weird, but it's better to have the salvaging mechanic than not.
Salvaging should be a tent pole feature in a game like this.
HEXTEK Announcement
in General Discussions
Posted
THIS is how the grown ups do it.
Bravo.