Yeah, I discussed this with a friend of mine. I feel the game should do a better job at detecting aerodynamics. Its appears it currently only cares about weight and components equipped. I think that there should be other factors for example:// resistance, etc. I just don't think that someone should be able to slap a square of voxels together and fly with it, at least not effectively.
If you aren't good at building, then you buy blueprints. Let the creative players do the R&D to create the most effective ships. There is nothing worse than admiring this beautiful game, and a telephone booth flys by....