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    Heracles reacted to NQ-Nomad in Beta 1 Release Notes. Last updated on January, 13th   
    Hi Noveans, 
    New client update time, Dual Universe is now in version 0.21.6. Here's the changelog: 
    Bug Fixes
    [Industries] Fixed multiplication outputs and wrong timer duration with auto batching Fixed an exploit with instanced items
    [Inventory] Added an inventory button that allows removing dynamic properties over selected items [Inventory] Added feedback on items that have "nonSpecialized" dynamics
    Known Issues
    Windows certificate is not up to date. This issue will be fixed soon. This may prompt a warning message for new players in the first install. It can safely be ignored Uninstalling the game directly from Windows will leave the game’s files on the disk anyway. Please use the game's dedicated unins000.exe uninstaller in the game's directory for that. This will be fixed soon! Numerous French and German localization issues have already been spotted and we’ll fix them as time goes by In some situations, you may not be able to place a Static Core Unit on your claimed Sanctuary Territory. An error message saying that it's too close to another construct is even displayed. It may be due to being too close to a District. Trying again from a bigger distance should solve the issue for now A random rendering crash can occur in some places because of some exhaustion of GPU/driver resource Voxel crash about disk/memory exhaustion [PvP] Slight difference between radar and 3D marker distance displays because radar uses the construct center as origin while 3D markers use the player position [SFX] Only blue fireworks may work for the moment [Industries] Talent that impacts ingredients and products of a recipe is not handled client-side for the display but on start the recipe updates with the server recipe
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