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DarkAster

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Posts posted by DarkAster

  1. There is nothing wrong to ask to improve the new player experince. We can all try to be creative and help come up with something to make people lives better. More people playing this game will keep this game going. So instead of being a bunch of naysayers how about we try to come up with something. 

     

    An example of something that could help would be an instance area for beginner players that has basic tutorials to help players learn the game away from the crippling framerates of market. (Maybe not the best idea but its a start)

  2. Why do we need scripts for vertical hover in the first place? If it is about realism there are real aircrafts that do vertical hover in real life. The hover engines or boosters should kick in all the time unless you don't want them too by pressing a button.

  3. On 9/11/2020 at 9:03 PM, Teufelaffe said:

    I find the current mining implementation to be mostly fun, but occasionally extremely frustrating as the scanner tells me I'm the same distance from the deposit from multiple different locations that are quite a few meteres apart from one another.  I'd love to see a simple change to the scanner: instead of a circle showing you the distance to a deposit, you would have a triangle or a square.  A triangle pointing up would mean the deposit is at an altitude that is 15 or more meteres higher than your current altitude.  A triangle pointing down would mean the deposit is at an altitude 15 or more meteres below you.  A square means the deposit is at your current altitude, +/- 15m.

     

    This would keep the same gameplay loop for mining, not make it too easy to find deposits, but eliminate a good portion of the frustration that myself and some other players experience when trying to find deposits.

    I feel your pain. At first it was overwhelming and I never thought I would get how it works. However, with practice (and a little bit of youtube) most people will get how it works in no time. As the game moves through beta, tutorials on how systems like this

     will be easier to start and more functional.

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