Jump to content

Semarphan

Member
  • Posts

    0
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Semarphan reacted to Gunhand in Thanks for all the Fish...   
    Last night I took one last slow walk around my complex on Sanctuary. I symbolically shut down the factory, flipped the switch on the mining units, deactivated the DSAT and sat in the chair on my rooftop observatory and took in the view one last time. The silence was deafening. 
     
    I felt a little emotional as the time I'd spent working on all this had been one of the most difficult parts of my life. Every time things had been difficult, I'd found myself retreating into this game as a form of therapy to help me through the events going on around many of us for the past few years. I think in a world that feels totally out of control at times, its amazing that we have the technology to be able to immerse yourself into being somewhere else like this.
     
    Out of the probable thousands of games I've played since being a youngling I can say proudly that Dual Universe is one of the very few that has made it into my upper echelon of games that I love and have spent a significant amount of time with.
     
    So I just wanted to write this positive thread to say thanks to NQ for the development of this game. It's not a perfect game by any means, there's still glaring omissions in features as well as bugs galore but its a special game to me nonetheless. I sincerely hope it manages to ride the storm over the coming weeks, months and hopefully years to reach its full potential as I feel it deserves it. I've played all the other similar and inspired games such as Elite Dangerous, No Mans Sky, Space Engineers, Starbase, Star Citizen, Empyrion, and Eve Online but this one holds my interest in a way the others didn't. 
     
    I took one final screenshot from the observatory before descending the lift one final time to the habitat area that I never got around to working on. The enormous empty room contained a solitary bed and a bonsai tree. I made one more cursory check of my Nanopack to make sure all the blueprints I would need for the coming journey were there before laying down on the bed and stared at the slightly janky ceiling voxels.
     
    Lets see whats out there...
  2. Like
    Semarphan reacted to NQ-Naerais in “Marketplace Heist” Response   
    Hello Noveans, 
     
    By now, some of you may be aware that unlucky number Market 15 has been stripped bare and left to create ugly memes for generations to come. We’re trying to look at this in good humour as, from the front, it appears to be an issue that was created when we moved the markets, making it editable by players. It doesn’t take a rocket scientist (though we know there are a few of you out there) to understand that the markets are not a community construction, and as such not intended to be handled by players on this level. The destruction of the build isn’t a quick fix, and was clearly done knowing it shouldn't be. 
     
    An important aspect we are considering in all cases and investigations is intention. The intention behind this destruction is very clear to us. The players involved did not report this bug to us, but instead simply filled their pockets. Had this stopped with a single voxel removed it would be a different story.  This is, at its core, a violation of the EULA and against the intentions of beta. We have been as understanding as we can until this point, but there must be a line.
     
    Let us be clear, we will not tolerate this kind of behaviour during any phase of the development of Dual Universe.
     
    The players responsible for the destruction of the market have been permanently banned from Dual Universe, and all salvaged materials and assets gained will be removed without compensation.
     
    Sincerely,
    The Novaquark Team
     
    Follow up statement: 
     
×
×
  • Create New...