The infinite pool of ore on a tile currently stifles gameplay and prevents new player progression. Here are some suggestions that has the goal of separating two gameplay loops; strategic base (industry, shipbuilding, orgs etc) and short term mining leases.   Change the current pools to a 6 month finite amount of ore per pool before random regeneration.    This will keep the scanning game loop going and provide a chance for new players no matter when they start. Still k