The most demanding assets for the DU game engine are multi-core bases - and the likely reason for the imminent and disastrous core cap changes - with many of these structures located in more populated areas. Even to build a runway a player must add multiple cores to their base, even if buildings only occupy 1-2 cores. This is suboptimal for the game engine. Here's a clearly visible example:   Take this pyramid near market 13 on Alioth. The player is currently forced to use 17 separate