Hello there (General Kenobi)!   I was recently thinking about farming and the social and commercial impact of it. Of course farming is complicated to implement especially in a game like DU but I was thinking about a method that could actually work.  I thought about a farming tower/machine in which plants grow and produce a fix yield. This machine would require soil, for example forest soil  which could affect the yield/growth rate of the plants and thus give them a multiplier depe