With the bounty system being the next stretch goal, I thought it was high time we take a look at what it could mean to "set the bounty and put a price on somebody's head". For me at least, there are three factors that are important in a bounty system: Fun: That bounty hunting *feels* like bounty hunting, not an unlucrative fetch quest.  That it is challenging to succeed at collecting a bounty and the bounty provides a suitable reward. Fair: The average player is (relatively) safe.  The syste