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Showing results for tags 'drones'.
Drones and Gameplay Yes drones probably one of the most discussed topic with a lot dreams. I've been thinking a lot about how those things could be integrated in a sandbox game for a longtime now not just with Dual Universe. I want drones which are in theory capable of everything the player is able to do with his equipment. (DU equivalent: his constructs) It would be up to the programming skills of the smart people to develop good software which would also be a good trading good. Awesome AI software + awesome construct = awesome drone The problem with that is it will be most like
Hello, I think I see a kind of rift in opinion forming, around first and third person, and it might be good to talk out some ideas to heave solutions ready. As the game is intended for a largely first person perspective and most peoples seem to be in favor of such, and against magical third person view, I can envision several possibilities. -Equipment module, launching a small drone that flies behind you giving you a typical third person view. - A support class or skillset, based around controlling drones. Primary use would be to give allies a eye in the sky view that they could