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Alpha

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  1. With all the FX changes and the announcements of the fun new tools NQ has to play with in association with these new FX can we please get the following; Graphic Setting to remove FX/Lower FX. (some people suffer from color blindness/eye strain due to prolonged use during building/mining, for example the deploy tool scintillating red color) Can we please get the following FX options; Engine "Emitter" RGB Color Changer. (Let us pick the color of the energy that comes out of engines, instead of always blue/yellow just like lights) -Right click enter RGB code. Pulsar "Glow" RGB Color Changer. (Let us pick the color of the glow on the pulsars for antigrav units) - Right click enter RGB code. Hover/Vertical Booster RGB Color Changer - Right click enter RGB code. Options to "hide" rez node emitters. I think these options would give builders "more" of a palette to use when thinking/designing ships.
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