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Anasasi posted a topic in The Gameplay Mechanics AssemblyI was having a gander at some posts to do with organizations and I had realized that there wasn't a discussion anywhere specifically to do with grouping up in a group with other players for a temporary time, i.e, fleets. Now, I'd like to put across the idea that a ranked mechanic would work best, but that's just me as I played way too much EvE and got way to used to it. For those of you who don't know the ranking and leadership mechanics of EvE I'll quickly write and example below. Fleet Ranks: -- Fleet Command Wing Command Squad Leader Squad Member Squad Member Squad Member -- Wing Command Squad Leader Squad Member Squad Member Squad Member -- That format works up to 5 wings in total. Now this game would be quite different with the addition of multi-crew member ships, would the ship itself be included as a member, or, I guess the owner plus their crew? Or would the entire crew take up slots/make numbers in the fleets and groups? Not only this, would the fleet allow/disallow mass movement on fleet commander decision, or would this have to be coordinated via everyone involved, adding a layer of difficulty to leading fleets? As well as the age old question, would fleeting up kill off the ability to friendly fire, or for whatever sake, will FF still be a viable thing within a fleet? Joining them, if they are to be a thing should be based on invites or advertisement to your organization/contacts. This just makes finding a group of people doing a group task within your organization easier in some ways. Now, these are just my ideas (which I've obviously "borrowed"), I'd like to hear all of yours though, as I said I haven't seen much to do with this!