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Strontium

Alpha Tester
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Posts posted by Strontium

  1. Short answer : yes but mostly cosmetical

     

    Longer answer : 

    • when in a city, there should be some life. I fear that if there are only players, the game may feel rather empty. Somebody wants to roleplay the mom with her children in the streets ?
    • AI monsters on planets seems right : once landed on a new discovered planet, why should the only danger come from space ? The spawn frequency and dangerousity can depend on planet population, the wilder the worse for explorers. A moon with no atmosphere can't have any life (as we know it) so it should be more secure than a nice planet with marvelous trees, lakes and eyes lurking.
    • as players, we will look for the big things (conquering the universe as a basic start...).  But what about low level employement? Human players can be hired to manage a docking bay for example (unload cargo, check the fuel, sort the containers). But will there be enough players for all the small tasks ? These AI could become our automation tools for low level tasks, with rather expensive salaries. Maybe cyborgs we can buy; they rust over time so they need repair/replacement = new economy perspective.
    • I want to create a clone army! Players have their own feelings, I want cyborgs that don't complain even if they are dumb. To send them as decoys maybe. I fear hiring people for this will quickly become too expensive and you can forget about having a "secret clone factory". Those cyborgs use materials to be built, so scavenging the fallen ones should be possible without impacting the economy.
    • AI in game is always "dumb". No mather how well it has been coded, it never really learns and after some time a player can find tacticts to fight them easily. If the AI becomes a farming method then no. No auto spawn of pirate/police vessels as this could alter many aspects : economy when looting them as they got their materials from nowhere; if a corp manages to secure a zone and watches the borders, how can the game make sure it doesn't spawn somehting where it should be really hard to get withtout the proper clearence ?

    Adding stuff is often nice but balanced gameplay is more important. Let's avoid overloading the game with non critical aspects for the moment.

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