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ATalkingRock

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  1. -1. How large ships, stations, buildings and structures is it possible to make?

     

    Basiclly as large as you want, but the devs are aiming for automatic blancing, meaning that the larger a ship gets the slower it is needing more reactors/thrusters making ships just scale in cost making large constructs virtualy impossible because of the high production cost.

     

     

    My main concern or interpretation of this question is: Will large ships take a  huge toll on the FPS? Can a server possibly handle so many calculations of ship movement of thousands of people hypothetically flying huge ships? Will it be like space engineers where the simulation speed drops dramatically? 

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