Jump to content

Natarthos

Member
  • Posts

    1
  • Joined

  • Last visited

Posts posted by Natarthos

  1. On 11/1/2017 at 4:10 PM, CaptainTwerkmotor said:

    Good on you, I played EVE as a thief mostly - I stole from the Space Unicorn Heretics, and let's leave it at that, those who understand can understand.

    I personally get bored by bang bang and pew pew, sure, I understand the need for it, but I don't actually go after it.

    Problem is, SWG was not a single-shard game. It was sandbox at its finest (NGE was cancer, let's move on), but it was about an already existing universe, not building one up from scratch.

    In DU, people will eventually get to the point of being the Empire, shit, EVE Online had its version of the Empire in the form of the Goons and Imperium. And the people who fought against them was Pandemic Legion - amongst many many others which is not the point of discussion - and Pandemic Legion is not what you'd call "lawful neutral", they are the guys who troll people for sports, hotdrop Titans to blow up one silly little Orca mining barge and people who wil ltell you "good fight" after swarming you with 500 ships... on your hauler out of all things. Amongst PL's temporary allies, Darkness, led by the guy who betrayed the Coalition that was fighting the Imperium in an older war. Check up the story of World War Bee to see what went down, someone on Youtube has a video about it probably.

    Yes, go figure, video games are art and art should immitate real life. And in the real world, there's no "good and bad", there's a lot of culture behind two people and those cultures eventually come to a strife.

    What is the motivating factor in DU? As NQ stated "rebuilding civilisation" and "player culture". You CAN be the bartender on a bar in-game and just play the game as a social platform. I know people who do far less intrigueing jobs in EVE... like mentoring newbros in a division.

    Combat is just ONE part of the game, nobody said it IS the game.

    My greatest fears about joining this game are 1) I will lose myself as I did in the early SWG and 2) that DU will have the same ridiculous problems seemingly embraced as canonical law by Eve Online.

     

    Once the door is opened for grief loving "players" it usually turns into a flood and inevitable decline.

     

    Yes, companies have to be able to compete with each other but as happens in the real world the MAJORITY of said competition must be done under national and international law.  Granted that industrial espionage, sabotage and outright theft does happen but there are also agencies working, again with a some nation/state exceptions, to give recourse to the injured parties.

     

    If DU evolves/devolves into the same type of null sec barbarity found on Eve then in my personal opinion it will end up with the same problem:  old players and new players who find out far too soon that far too much of the game will be denied to them.

     

    Please don't bother to reply if your only wish is to troll or flame as having survived some rather humid areas far away for a few years, 40+ years of marriage, three children and now grandchildren there are few things that can produce anything more than amusement.

×
×
  • Create New...