anthony
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Posts posted by anthony
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rip, a great man he was
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14 hours ago, Warden said:
The abstract threats are universal for space stations as threats can come from any direction. On planets or larger celestial bodies, you usually have a better control or view over approach vectors.
While space stations have their uses and will be a thing many individuals or groups might need to use at one point, I imagine in voxel based games they will be a pain in the ass in terms of covering or securing them from all angles. If you don't need to operate or build one, you can have it easier.
An underground attack can happen on a planet, in space there is no big surprises
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i think the best is a mobile station with a LOT of defense, if the station get too much spotted, there will be the ability to move it in a more stealthy area
Explosives
in The Gameplay Mechanics Assembly
Posted
explosive shells with anti aircraft fuses may be nice