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Posts
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Posts posted by Steven Reeves
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On 1.8.2016 at 9:48 PM, lethak said:
some more ideas:
Alarm Rotating Light (light emitter)
Functions:
- start
- stop
- changeColor(new color)
Events:
- started
- stopped
- colorChanged(oldColor, newColor)
http://www.federalsignal-indust.com/sites/default/files/slides/products/371_C_HRb.jpg
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Alarm Flashing Light
same functions and events as all above
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Alarm Sirene (sound emitter)
Functions:
- start
- stop
- fadeIn
- fadeOut
- changeVolume(percent value)
Events:
- started
- stopped
- volumeChanged(old value, new value)
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Alarm Bell (sound emitter)
same functions and events as above
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Flat Screens (all size, sleek looking)
Curved Screens (all size)
Static Display Panel (would not require power to operate, cannot be changed once defined, like Rust's wood panels)
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Global Positioning System / Inertial Navigation Unit (tl;dr: "YOU ARE HERE" on a planet, and in space )
- https://en.wikipedia.org/wiki/Inertial_navigation_system
- https://en.wikipedia.org/wiki/Global_Positioning_System
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IFF - Identification Friend or Foe
- Client: Broadcast (radar?radio?laser?) a user defined set of key/label like "callsign=DEIM Ship One" "type=passager transport"
- Server: automatically capable of telling if a given client is friend or foe. (no need to overcomplexify the game by adding top secret crypto codes etc)
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Big searchlight
Functions:
- setPowered (on/off) -> rotation
- startLight
- stopLight
- autoRotate(on/off)
- setPosY(value)
- setPosX(value)
- setFocus(value)
- changeColor(value)
- trackTarget(target)
Events
- powered(on/off)
- lightStarted(on/off)
- autorotation(on/off)
- tracking(on/off, target)
- xPosChanged(old value, new value)
- yPosChanged(old value, new value)
- colorChanged(old value, new value)
http://glamox.com/upload/2011/06/22/xs_anti-pirate.jpg
IR Imagery / CCTV Camera
can be used as sensor for lifeforms detection from orbit or within a construct
Functions:
- setPowered (on/off)
- autoRotate(on/off)
- setPosY(value)
- setPosX(value)
- setFieldOfView(value)
- getFeed -> used by display screen
Events
- powered(on/off)
- autorotation(on/off)
- xPosChanged(old value, new value)
- yPosChanged(old value, new value)
- PlanetaryConstrcutDetected(target)
- SpaceConstructDetected(target)
- LifeformDetected(target)
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Small / Medium / Large Telescope (deep space ship detection, planetary exploration / survey)
Functions:
- setPowered (on/off)
- setFocus(value in percent)
- setMinRange(value in percent)
- setMaxRange(value in percent)
Events
- powered(on/off)
- focusChanged(old value, new value)
- minRangeChanged(old value, new value)
- maxRangeChanged(old value, new value)
- PlanetaryConstrcutDetected(accuracy)
- DeepSpaceConstructDetected(accuracy)
i agree but custom sounds would be very cool too. maybe with a filesize limit or something like that.
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i would like to have touchscreens...
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it would be cool to have real water dynamics later. but for that the server hardware has to get better...
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I think it should not be like everything is habitable/not band or so because maybe you want to live on a distant band stone-desert moon with no atmosphere circling a big jupiter-style gasplanet...
Stargate Technology
in General Discussions
Posted
i choosed individual dialing but you should set who (or all) can dial your gate or even see your gate in a possible adress list, but at least you should see if you can walk through the gate without getting killed by it. maybe you could rent out a gate network...