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_Crow_

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    _Crow_ reacted to Vorengard in It's a Problem that Ship-to-Ship Combat is a Stretch Goal   
    To clarify, I expect to be playing the game regardless of the inclusion of combat at launch. My biggest concern is getting lots of other people to play in the face of that potential absence. I would be happy with anything at launch, because like the Devs, I expect this to be a game that starts small and simple and progresses to something special. If all we get is 2 guns and a basic HP bar, that will still be better than nothing, because the point of DU seems to be very heavily focused on building amazing things, not on destroying things.
     
    I accept that premise. I welcome it even. But creations, be it a building, a ship, or a community, are made truly valuable by standing in the face of adversity. EVE taught me that. By removing adversity, even if only for "a while" as stated by the devs, you reduce the value of player accomplishments. That's why combat matters so much to me.
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