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Beshop

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  1. Like
    Beshop reacted to Shweebaka in Continue playing or quit the game (after 0.23)   
    Good morning all,
    I am writing this post to react to this new patch after reading several comments ....
    I agree with what NQ wanted to do, but in my opinion they were completely wrong on the method ....
    The prices of the plans are completely insane.
    The only way to make money today is mining and / or industry. To make industry, you need money .... to refine ore (not basic), you need industry, therefore money.
    The only choice players like me have is to mine Common Ore over and over again. You have to take into account that if the only way to make money is to sell common ore, the price war will be serious ... and therefore in the end, 10 hours of mining will bring in $ 3 ... .and therefore it will take 6 months to be able to buy the necessary plan to produce our first engine for example.
    Without forgetting that to mine "correct" quantities you need a ship with a container ... and therefore money since it can no longer be manufactured.
    The only ones who will get by are those who have made lots of money and therefore will be able to continue to produce and take control of the market.
    For this new patch to be viable, they would have had to integrate another way of making money, like PVE or other.
    Already for players who can play the beta version for free it's complicated, but I don't see someone paying 10 € / month to just mine over and over again for 6 months to finally find some semblance of FUN.
    This is why I voted that I stop the game, even if I will stay a little to see how the game evolves in the coming days.
    Good game everyone!
    PS: sorry for my english, but i speak very very bad english
  2. Like
    Beshop reacted to StrawberryPocky in Continue playing or quit the game (after 0.23)   
    I have already unsubbed.
     
    This game has removed all avenues I felt I could use to have fun.
    I was a self-sufficient solo player living on an outer planet with no interaction with player markets.
    I have been told that my view on how to play the 'sandbox' game is wrong.
     
    This 'game' is now very boring. The grind required to access content is totally inverted. Instead of one or two days mining to support a week of building ships, building my dream sandbox base with furniture and features and things I crafted myself with a sense of fun and accomplishment I will need to do a weeks mining to build a single component and pray that there's space in a closed market, in company mining script, where I can by unalterable products to fund one day of other content.
     
    Some people may find the new grind fun - I don't. I have unsubbed, not hyperbole, and will not be recommending this game to anyone as a new player for two reasons:
     
    - The new mechanics, meta and the vision for the game are unfriendly to new players. This isn't a steep learning curve... it's the shallowest learning curve I've ever seen. Days or weeks of grind to even get into space? Months of play to reach M or L cores? That's diluted the content to make it stretch.
    A MOBILE GAME DOES NOT HAVE THIS LITTLE CONTENT FOR SO MUCH GRIND. It's the shallowest learning curve in a game I know.
     
    - NQ's delivery of game-changing patches has been chaotic, poorly explained and their AMAs have addressed zero issues relating to major bugs including piloting bugs, script errors and basic questions about where the fun is to be found for many players. They have exhausted their credit with me.
  3. Like
    Beshop reacted to B4nCh4n in Continue playing or quit the game (after 0.23)   
    We now need money to produce  anything.... but we need to mass produce to have money ...  and there is no other way to make money. Oh yes ... I  could wait 30 days, connecting everydayt, to have 3M... and be able to produce.... mass basic connectors !!!!  Awsome ... 
     
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