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Stormar

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    Stormar reacted to TheKatzMan in Configurable core build area?   
    I understand that there are limits in the game, and that dynamic voxles use server resources etc, but I was thinking... If we were able to configure a cores available area to the general shape of the ship we wanted to build, instead of the build area just being a huge cube, then you could use a much smaller core to build a lot of these designs. I'm not sure if there is even a way to do it in the coding, but lets say I wanted to make an approximately to-scale Millennium Falcon. First i need a medium core cuz the Falcon is a large saucer shape. So now I have a build area in which I could build 6 Millennium Falcons stacked on top of each other, and to boot, I can be locked on at extreme distances by little cube meta ships, just because I wanted to have a good looking ship from a genre that I like. If we could manipulate the cores build area so that we add to Y dimension by taking away from X dimension, you could make a long skinny ship, or a pancake, with a much smaller core. Your radar signature would be much more representative of your actual mass, and A LOT of designs people want to build would be much more doable. You could impose restrictions to prevent abuse of the system, like say no greater adjustment than 1.5 or 2x in any 1 direction or if configurable cores aren't possible in coding, have different cores for each size, that have different shapes to the same total build area that make long or flat rectangles instead of just a cube.
     
    Static cores could be similar, allowing you to build a very tall skinny skyscraper or a long flat runway... I'd like to hear what others think of this as well.
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