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qcheck

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  1. Like
    qcheck reacted to facemywrath in Pontoon   
    I've been living on Jago lately. The main issue I've had to deal with is when i want to land around our seabase, ships fall to the surface floor! "No more!" I beg!

    My idea is having a flotation device that can be placed on a ship that works like hovers, but only while in water. They use some oxygen-related element as fuel with a pump as the fuel-tank. When activated it uses fuel, but not to remain activated. I think this would help sea-parking, if it allowed it to remain floating after they get out. Since physics don't continue very long, it'd be necessary to make it just freeze there probably.
  2. Like
    qcheck reacted to facemywrath in Player Locking Right   
    Adding people to contacts is fun and nice until you realize they can permanently find you. That's... yanno... gonna be troublesome eventually. I don't know your plans for this feature but my recommendation is adding a menu for finding and locking players in a sort-of social tab, but only players you have permission to lock via the RDMS system.
  3. Like
    qcheck reacted to Rareish in Offline building / ship editor?   
    I know it's a little late with the beta coming but I still think people would use it. Just an offline mode attached to the launcher, a large or infinite blank room where you could sandbox build and test ships for center of mass / thrust and flight issues, and then save those blueprints for use in the live game. I was just thinking how nice it would be to work on some of my idea between alpha tests but it might also be nice to have during the beta and beyond.
     
    Sorry if this has already been suggested before.
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