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Trekguy

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Posts posted by Trekguy


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    I agree with a lot  of the ideas people are having with the survival mechanics, like the idea of making a farm by a river with an irrigation system leading to it so you can use said crop for food and/or medical item. Also what if we could have a device that ferments the crop to in turn make alcoholic beverages in which turn can buff stats but if had too much at a time can lead to an addiction which will Nerf or disable certain abilities (depending on the certain beverage made like wine, beer, etc). Also travelling the stars uses supplies so usage of a cargo bay dedicated to food may be needed (or you could do what ancient barbarian hordes did and sack planets you pass while going to said destination :P). Next there's the idea of a replicator (from the sci-fi series Star Trek) where you use mined resources (minerals for example) and power to feed the machine to make that black coffee the Captain likes  :P. Next it could be a good strategic resource for determining settlement on a planet, also on your ship/space station you can make a space dedicated to farms and not have to really use fuel for occasional stops on allied controlled planets if you want. Finally if at war when besieging a factions city/station/base you can cut off their routes to food which in turn can either make them surrender and submit, force them to attack, or uninstall :lol:

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