Wicpar Posted September 12, 2016 Share Posted September 12, 2016 Hello, I cant help notice that models have a fixed scale and cannot be voxel modified. It could be an interesting mechanic to have a scale modifier that increases size of then model and the stats, so you can make tiny bots to run around conduits and repair your ship. The models are 3D and the scalar is 1D thus would have to scale to the cube to be realistic, with a linear loss function according to abs(original scale - scale) * balancingTweakingConstantScalar. this would allow for quite interresting things like gigantic reactors, massive guns and tiny bots. I hope you like that idea DevisDevine and Dominar 2 Link to comment Share on other sites More sharing options...
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now