Jump to content

Q&A Compilation Thread

Recommended Posts

Hi, first time on the forums here and had a few questions to throw out there. In regards to planets and moons following an actual orbital path. I noticed this topic was briefly talked about at the beginning of this thread, but that was years ago and I just wanted to touch on one of the key strategic reasons that this game mechanic would be interesting. So for example, in real life when we want to send a rocket to Mars, we wait until the Earth and Mars are in closest position to each other. This obviously saves on fuel, time, risk, etc etc. So, I can imagine similar situations in the game world. A player deciding if they want to spend the extra money, time, fuel, risk, to fly to a planet/moon which is not currently in it's closest position. Or do something else while waiting for the planets/moons to line up. I realize this isn't going to be a priority right now, I'm mainly just curious about the potential for implementing it.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...