Tnecniw 42 Report post Posted June 21, 2016 I just thought about something... How will the ship class system work? Let's say you build a ship... What makes it classify as a capitalship, a battleship, a carrier, a frigate, a fighter and so on? Will there be a weight system? Will there be a thing where you designate what class you are building? Share this post Link to post Share on other sites
MasteredRed 218 Report post Posted June 21, 2016 As far as I know, nothing has been said about this. I assume there will be player designated classes myself, but other than my ideas and the ideas of the community, I haven't heard anything about it. Share this post Link to post Share on other sites
GalloInfligo 179 Report post Posted June 21, 2016 As far as I know, nothing has been said about this. I assume there will be player designated classes myself, but other than my ideas and the ideas of the community, I haven't heard anything about it. This is how I would imagine it as well, its all just ships until we classify them, most ships fit into classifications based on mission, not tonnage. Share this post Link to post Share on other sites
Tnecniw 42 Report post Posted June 21, 2016 "Alrighty, here is my fighter, it is roughly the size of a capitalship... With cannons that can destroy moons... Let's attack that fleet together" Share this post Link to post Share on other sites
Astrophil 374 Report post Posted June 21, 2016 This is how I would imagine it as well, its all just ships until we classify them, most ships fit into classifications based on mission, not tonnage. Actually it goes even broader: It's all just constructs until we classify them as buildings and ships and Death Stars. From there we can futher classify ships. Share this post Link to post Share on other sites
Tnecniw 42 Report post Posted June 21, 2016 Kinda fun that we the player does everything it is almost like these developers are trying to copy the freedom of Eve with more action and choice Share this post Link to post Share on other sites
PetdCat 56 Report post Posted June 21, 2016 Since it is all about the sandbox, I don't think that DU will technically have any ship classes other than what comes from general consensus. And even then, there would be nothing to prevent someone from calling a ship that they built whatever class they wish. That is part of the draw for me, the lack of constraints. Share this post Link to post Share on other sites
bdole92 3 Report post Posted June 22, 2016 Don't think there are ship classes. Its all just a collection of voxels, elements, and scripts. You can call it whatever ya like, but i assume that general guidelines will be created by the community at some point as to differentiate ships of various sizes and capabilities Share this post Link to post Share on other sites