Code24 Posted September 9, 2016 Share Posted September 9, 2016 Link to comment Share on other sites More sharing options...
Kongou Posted September 10, 2016 Share Posted September 10, 2016 How's it going Code24? Objective Drive Yards people, still leading the front in innovative ship design, construction, and production. Can you script or design, would you like to help be apart of the economic engine of csyn? Check out ODY and signup today for a large and growing group of friends! Link to comment Share on other sites More sharing options...
Code24 Posted September 11, 2016 Share Posted September 11, 2016 How's it going Code24? Objective Drive Yards people, still leading the front in innovative ship design, construction, and production. Can you script or design, would you like to help be apart of the economic engine of csyn? Check out ODY and signup today for a large and growing group of friends! Thanks to you Neopolitan and all our friends over in the Cinderfall Syndicate, ODY members receive the benefits of being a member of the great growing community of Cinderfall. Gain access to the Nexus trading networks and space docks, help us set up an Embassy within Emberstone, and become part of a greater collective that allows for unmatched freedom of the individual. Link to comment Share on other sites More sharing options...
Code24 Posted September 16, 2016 Share Posted September 16, 2016 Wow! Thanks and welcome to all the new members who joined this week! Xtrem532 Ohems (Finnboy11) Kaladin BliitzTheFox Cartagena Deese125 Xtrem532 1 Link to comment Share on other sites More sharing options...
Code24 Posted September 18, 2016 Share Posted September 18, 2016 A visual representation of our corporate structure. Some positions have been left out for the sake of simplicity. Link to comment Share on other sites More sharing options...
Code24 Posted September 26, 2016 Share Posted September 26, 2016 Updates: Our Discord server is now public! If you'd like to talk to the members of the corporation for any reason, you are welcome to stop by: https://discord.gg/5kC5Hsf It's been a few weeks since the last ship design concept, so there should be another one coming soon. Link to comment Share on other sites More sharing options...
Code24 Posted October 5, 2016 Share Posted October 5, 2016 Another ODY ad for you today! Enjoy. Link to comment Share on other sites More sharing options...
Code24 Posted October 12, 2016 Share Posted October 12, 2016 Back with another ship design to celebrate the successful Kickstarter campaign! Link to comment Share on other sites More sharing options...
Dinkledash Posted October 12, 2016 Share Posted October 12, 2016 They're very pretty pictures but without knowing what sizes the elements are, how much energy is produced or consumed, how big fuel tanks will be and all, how can you say you're designing ships? Are you showing people what you want your ships to look like and that you'll make them look like this regardless of efficiency and cost considerations? Form follows function. Let's see what the functions are, first. Buy Silverlight! Link to comment Share on other sites More sharing options...
Code24 Posted October 12, 2016 Share Posted October 12, 2016 They're very pretty pictures but without knowing what sizes the elements are, how much energy is produced or consumed, how big fuel tanks will be and all, how can you say you're designing ships? Are you showing people what you want your ships to look like and that you'll make them look like this regardless of efficiency and cost considerations? Form follows function. Let's see what the functions are, first. Buy Silverlight! All ODY designs are purely conceptual. They are only meant to give a rough idea of the aesthetic design of Objective Driveyards. That being said, the voxel engine of DU is incredibly flexible, and educated guesses can be made about the relative sizes and functions of the different elements based on videos, screenshots, and concept art. Thanks for your input, and I wish luck to SLI on the ship market. Dinkledash 1 Link to comment Share on other sites More sharing options...
Dinkledash Posted October 12, 2016 Share Posted October 12, 2016 All ODY designs are purely conceptual. They are only meant to give a rough idea of the aesthetic design of Objective Driveyards. That being said, the voxel engine of DU is incredibly flexible, and educated guesses can be made about the relative sizes and functions of the different elements based on videos, screenshots, and concept art. Thanks for your input, and I wish luck to SLI on the ship market. Here's to friendly and non-lethal competition! Link to comment Share on other sites More sharing options...
Code24 Posted October 14, 2016 Share Posted October 14, 2016 Shamelessly bumping this post with some fresh propaganda Link to comment Share on other sites More sharing options...
Peregrin Posted October 16, 2016 Share Posted October 16, 2016 Objective Driveyards is evolving and Dual Universe Sleepers keep an eye on them: today's topic on O.D.Y. was co-written by Code24. ForlornFoe and Vyz Ejstu 2 Link to comment Share on other sites More sharing options...
Code24 Posted October 22, 2016 Share Posted October 22, 2016 Concept Design Commissions We recently made a cruiser concept design for CSYN by commission, credit goes to them for coming up with the idea. This is a service that we are opening up to other organizations or individuals, if they have a specific request, and have positive relationships with our allies. No in-game payment will be expected for the concept design itself, as these designs already serve to promote our corporation as well as your own organization. If you wish to purchase them as blueprints or finished constructs in-game, this will of course come at a cost, and is subject to in-game time and resource constraints. If you like ODY's designs and are interested in giving us a commission, head on over to our public customer service channel on Discord. Thanks for your attention! DISCLAIMER: Blueprints commissions are based on the information available about DU at the time of dispatch and are conceptual. Objective Driveyards reserves the right to alter, at any time and without notice, the colors, modules, hardpoints, specifications and models of the spacecraft presented. Spacecraft designations are subject to change and while craft may be pictured in specific roles, Objective Driveyards makes no guarantee that they will be used in these roles. Objective Driveyards does not accept any liability for the accuracy of information in this blueprint or any damages resulting from its general misuse. Astrophil and ForlornFoe 2 Link to comment Share on other sites More sharing options...
Code24 Posted December 1, 2016 Share Posted December 1, 2016 About time for another ship concept, don't you think? Introducing the Aethon Class. With this design commission, we had another opportunity to develop on the sleek aesthetic of the Cinderfall Syndicate's ships, while tasked with designing a multipurpose fighter. As always, thanks to CSYN for their trust in Objective Driveyards. Vyz Ejstu 1 Link to comment Share on other sites More sharing options...
Code24 Posted December 11, 2016 Share Posted December 11, 2016 Introducing the Invictus Class carrier, commissioned by the Terran Union. The Invictus is meant to be TUSC's main point of operations. It's a sleek, long cruiser class ship with drops bays holding enough room for 100 drop pods and 2 medium sized hangers to house the drop ships and boarding craft. DarkTemplar, Lights and Vyz Ejstu 3 Link to comment Share on other sites More sharing options...
DarkTemplar Posted December 11, 2016 Share Posted December 11, 2016 Awesome work, ODY, keep it up Link to comment Share on other sites More sharing options...
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