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Interacting matter


vylqun

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I wondered if we will have some simple physical laws to play with which can be described with short analystical solvable formula, like magnetism or newtons laws for impulse and similar. Its mostly simple vector algebra, which shouldn't take tooo much calculation power if restricted to low ranges.

And i sure would love to build my own particle accelerator as ship weapon.

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I don't think that most of the things you described would take a complex algorithm, the thing foremost in my mind being gravity where its effect decreases over distance. So I don't think it would be too hard to code and render.

 

Then again, I'm no coder and a lot of what you said went right over my head.

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