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Game breaking bugs ETA Fix?


Del

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Hello NQ, When will the game breaking bugs be fixed? 

1. No pvp battles due to massive server Desync

2. Pilot's being ejected from chairs into space randomly

 

Since launch I feel like im still in BETA....except im paying money now

 

Please help, Thanks

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Theres more. If you logging out on your ship and somebody else is flying with it . The chance is really high that you are not on that ship anymore, but the avatar list of the ship will tell you otherwise. (thats a bug on an parasite level ò.Ó)

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1 hour ago, Del said:

1. No pvp battles due to massive server Desync

 

I don't think this will ever be completely fixed.

 

IMO, massive battles in this game will never be possible...it struggles to scale even with a low player count on a platform famous for on demand hardware -- if they can't make the stack work even with so few players, it doesn't work. 

 

Unfortunately, very early on they believed they had invented groundbreaking tech that would make the game scale...but this was also from someone that hadn't worked in gaming before...

 

The academic theories about how it "should" scale in the real world were never challenged, tested, or fully understood.

 

Their early prototyping was not done correctly -- someone with experience in gaming (or tech in general!) would have known to challenge the many absurd ideas or assumptions about this product that never were never realistic, especially around scalability. 

 

The technical core of this game was based on foundations of sand, which makes the game's many design issues even harder to solve...but also means that issues with lag will never likely be solved, even and especially if they somehow manage to attract more players.  

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7 hours ago, Del said:

Since launch I feel like im still in BETA....except

...it ran better in Beta.

 

They had an extremely similar bug at launch that got fixed after a while.  It came back much worse with 1.1.

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