Taelessael Posted October 8, 2022 Share Posted October 8, 2022 To keep it short, moving about space-stations was a bit of a nuisance in beta, as gravity could kick on or off seemingly at random while you were near the station, and most v-boosters would throw a ship clear of a station's gravity nearly instantly and well before the ship could properly line up to land on a landing-pad. As such, I'd like to propose that station-cores have their gravity-fields height (and possibly strength) made in to a stat that the station's builder can adjust at the core. This would allow players to make landing-pads suitable for larger ships that ensure their pilots don't need to hop out and catch them with the maneuver-tool to keep them from floating away, keep players walking around a station from spontaneously having gravity kick on and off during a jump or while jetpacking around, and prevent a lot of really annoying collisions with the ceiling of any enclosed station-garages when the v-boosters on a ship fire the moment the pilot takes a seat. Control doesn't exactly need to be extremely fine here, 4 or 8 meter increments for height and quarters or thirds for gravity-pull would be perfectly adequate. Any considerations or thoughts? Link to comment Share on other sites More sharing options...
Hirnsausen Posted October 16, 2022 Share Posted October 16, 2022 I, surprisingly, support this suggestion. Link to comment Share on other sites More sharing options...
Yoarii Posted October 17, 2022 Share Posted October 17, 2022 I approve of this idea. Link to comment Share on other sites More sharing options...
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