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TRY THE GAME FOR FREE ON STEAM - discussion thread


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1 hour ago, Honvik said:

Please start to reply to peoples posts there and generate some more positive experiences from a Dev side to the new players.  So far nothing from NQ on Steam.

 

Honvik

NQ not communicating?  Hello.  This is their status quo.  The Trial server was up for over a day before they announced it...

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On 9/21/2022 at 3:56 AM, SirJohn85 said:

 

So that it can't happen again like it did at the start of the beta in 2020. A lot of people who left just left their speeder all over the place at the beginning and that brought the performance in those areas to its knees, which wasn't really a good experience for anyone. Unless they can offer a better solution or performance, that's the right approach. 

 

Even if it were only a few days, that would be very counterproductive if someone who finds out after 1 hour that the game is not for him and then it sits there for X days.

That’s why you make a system where things can  despawn  when the acount is removed 

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if the game that will go live on steam is the same i have played 2 weeks ago then good luck folks.

This is not a game, it's a rough, unfinished, subscription-based demo of a real game, and i'm so sorry to say that because i would love so badly to like this game :(

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19 hours ago, matteor84 said:

if the game that will go live on steam is the same i have played 2 weeks ago then good luck folks.

This is not a game, it's a rough, unfinished, subscription-based demo of a real game, and i'm so sorry to say that because i would love so badly to like this game :(

 

Back in early 2018, having digested the Roadmap, and played a round or two of 72 and 96 hour monthly test windows, I had a dream:  I wanted to build the Stargate Universe ship and, expecting to do so rather slowly, go explore the Galaxy and when I found a suitable star system, spend a month or three and build a Stargate to it.  Bit-by-bit, piece-by-piece, that dream has been dismantled.  First big hit:  Industry would no longer run on Dynamic cores.  Second bit hit:  Galaxy?  What Galaxy?  ONE separate star system, some day?  Third big hit and I was out:  Schematics (left after they were introduced in 0.23). 

 

Ok, so they fixed schematics so I don't need to visit a marketplace routinely.  Still feels like I'll never be able to run a full factory again - simply not enough hours in the day to make all the schematics required to keep it running.  On Demo, I've run out of Tier 1 Product schematics (to make the alloys) multiple times and that's just a few days into a run on a S core factory.  What are the chances I could spend a year and build a real factory on a L core (or the once rumored XL core - remember when we were suppose to be able to build the Death Star?)  Fine.  I need to drag some friends in and form an Org.  How many?  One thing to have a half-dozen friends playing (good luck finding 6 industrialist that don't want to PVP), but I doubt 6 could make enough schematics.  Need 100?  Did that in real life (use to have a crew of 50 reporting to me), not really interested in doing that in my virtual fantasy/recreation game.  How could you recruit?  "Need people to log in daily and feed a few dozen machines schematics.  Only people willing to commit to doing do daily for at least 3 months will be considered..."  Yeah, right.

 

My HOPE, and pretty much the only reason I'm returned, is that over the next year they see the error of their ways and fix this thing.  In the meantime, me and a few friends will do what we can, until it just becomes a grind.  Or Starfield comes out...

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  • 4 weeks later...
2 hours ago, RussBigfoot said:

the dual universe demo on steam doesn't give you much of a chance. They wiped it out every six days so you don't have time to build up skills to do anything.

 

Goal is simply to give you a feeling for the game in a somewhat simplified environment.

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  • 2 weeks later...
On 10/20/2022 at 3:31 PM, Pleione said:

 

Goal is simply to give you a feeling for the game in a somewhat simplified environment.

 

It sounds fairly realistic to me:
You spend a fair amount of time trying to get things done in a semi-fun way, realise there's not enough hours in the day to actually do what you want to do because everything is time-gated to oblivion and then you lose all your progress.

You have to appreciate the irony :D 

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Personally, I like how you can use it to see that "Unknown Server Errors" are still occurring on industries, just like in Alpha!  Nice that they haven't changed that "feature".  You can lose time just like we have always been able to to.

 

Oh, and when playing with teammates - apparently "he who starts" an industries skill override skills applied to a factory, reducing output.  Another cool "feature".

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9 hours ago, Pleione said:

Personally, I like how you can use it to see that "Unknown Server Errors" are still occurring on industries, just like in Alpha!  Nice that they haven't changed that "feature".  You can lose time just like we have always been able to to.

 

Oh, and when playing with teammates - apparently "he who starts" an industries skill override skills applied to a factory, reducing output.  Another cool "feature".

Hold on second....🤔

Are you implying that the game wasn't ready for launch, just like when it launched into "beta 🤣".

Almost seems like in 2 years they will try launching again, maybe call it "ultra finished, now with less bug's "

And obviously they'd have to double the time on the steam tryout as obviously there would be more time gates after 2 more years.

And they could then double the price again.

"Yea but guys, now it's Really ready"

🤣🤣🤣

Edited by ZeeckZero
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25 minutes ago, Aaron Cain said:

Isnt release the new Alpha since the first version of NMS?

I belive so, to quote Tod Howard on the FO 76 launch

"It's not how you launch, it's what it becomes" ..... i mean... 🤮

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  • 2 weeks later...

The steam demo seems to have several problems. Players on steam report crashes and performance problems.

NQ, where is Your presence in the steam forums? Why are You not responding to questions, problems and misinformation in the steam forums?

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On 11/14/2022 at 6:20 AM, Costanius said:

The steam demo seems to have several problems. Players on steam report crashes and performance problems.

NQ, where is Your presence in the steam forums? Why are You not responding to questions, problems and misinformation in the steam forums?

 

They don't believe in talking with players, answering tickets, or customer service in general.

 

That's a choice they made many years ago...because this has been a criticism since forever with no improvement. 

 

I think they see that their Steam launch has failed very badly -- with peak players already less than half of their all-time high of just 792...

 

When barely 300 are playing at peak just 2 months after release, that's an absolute indisputable failure.

 

So in that respect, I almost don't blame NQ for ignoring Steam...although that only guarantees more and more rapid churn, so it's not exactly a winning strategy.

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